Brian Cassriel Brian Cassriel
2 min read
Nudge
Nudge Icon

This is a Minecraft Bedrock building addon for creative mode inspired by the simple, first-person tools from moulberry’s Axiom mod for Minecraft: Java Edition. The main improvement of this addon over other building addons is the interaction model. It utilizes the player’s movement controls to control a selected structure. Using this interaction model, players can intuitively move structures quickly without complex UIs or commands.

Key Problems Solved

  • Quick Edits: Selections can be made from any distance away and an edit can be complete in just 3 clicks.
  • Arbitrary Edits: Edit size and location are independant of currently loaded chunks, so edits can happen anywhere at any size.
  • Connected Block Selections: Perform edits on connected blocks of the same type. This is a very intuitive way to interact with the world.
  • Extend/Retract Mode: Many voxel-modelling softwares use this type of interaction.

The scope of Nudge is intentionally kept small. It aims only to do the most essential actions very effectively and leave more configurable tools to 3rd parties, like the Bedrock Editor. Nudge is meant to compliment the more complex tools by placing simple and effective edits at the fingertips of the player.

Room For Improvement

One of my “Should Haves” for Nudge is preview visualizations. That is, after selection and before confirmation, the selection box displays a slightly transparent preview of what the world would look like if the edit was confirmed in that location. Nudge does not currently have this capability because there is not an efficient way to display transparent, non-interactable blocks with custom geometry using the modding tools that Mojang provides.